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Translating flat 2d characters to 3d
Translating flat 2d characters to 3d





Quick and dirty "Depth Tilts" to give depth to an otherwise flat background and push it into the distance is very distracting, and is seen in the kitchen drama scene.The entire room back wall is like a flat wall paper in the background.

translating flat 2d characters to 3d

When the lead character goes into the young boy's room and sits with him on the bed to chat.Distracting enough from a technical point of view (remember we are critiquing this as a DoP would a bad frame). Toward the beginning of the movie, in the kitchen, there is a Happy Birthday or Welcome home sign that "pulls" in parts of the kitchen window curtains.So would astute (hardened?) stereographers subconsciously find themselves analyzing a scene for stereo anomalies.Īs an example, to show some of the many such anomalies in even a well done (in my opinion) 2D to 3D converted movie such as The Green Lantern. However, just as any professional Cinematographer would find it unacceptable to be presented with a frame with blown out highlights, or digital "film grain" or crushed blacks etc. Unless you microscopically analyze the film for glitches and 3D artifacts, no one is the wiser on whether a certain scene is shot with native 3D cameras, or a hybrid compositing technique is being used or if it's been outright converted. I stand guilty of being one of them, but will readily admit that overall, the average movie goer and even the average 3D movie-maker would not know the difference today. Only the most "victorian" of Stereographers would cringe at the Z-space mashup that happens in 2D to 3D converted movies. Today's converted movies are seemingly acceptable to most. 2D to 3D has come a long way since the initial fiasco that was Clash of the Titans.







Translating flat 2d characters to 3d